Sunday 16 May 2010

guard sip shot (2)



started this shot friday. its not finished tho. will try finish it of today and do shot 14 as well which was ment for pual bates to do, but hes no longer working on this project so i will do it.

I think in total i will have done 9 or 10 shots for this project. i am happy with the amount i did. they all ranged in hardness, but i think i coped well with them and got them all done in a good time frame for lewis. lewis needs all the playblasts and maya files so that he can put them all together in premier for the sound guy for monday.

How ever i have a horrid feeling that not everyone will upload all there complete shots for lewis today and will put the project over schedule and the sound guy wont have all the work needed to make the most of his work. We still havnt really renderd any of our shots. i think weve renderd one shot lol which might need to be renderd again i think.

other groups are realiseing that other groups are all rendering now for the marking and other people around college are using render farm and clogging it up. i not sure if we can render all work for marking but maybe we can before the final show in june. would of been nice to have an extra month or two on this project and it would of been alot better and not rushed like its going now. but we must!! start rendering some shots next week.

i not even sure jb has done the melon dodge shot with his dynamics and that needs to be ready as its an important shot. dean aswell we need him to finish the pull out shot from the cardboard :s

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